Game developers with independent and major gaming companies are in San Francisco this week for the Game Developers Conference. Because game localization is a vital part of global demand for gaming the conference annually hosts the Localization Summit. During the full day’s intense sessions, gaming translation and localization professionals discuss the how, what, and why of multilingual game publishing.
Gaming localization is “responsible for half of the industry’s total revenue stream,” according to the IGDA Game Localization SIG, the sponsor of the pre-conference summit. You’ll want to check out their guide on Best Practices for Game Localization (PDF), which was written by Richard Honeywood and edited by Jon Fung.
We couldn’t all be there for yesterday’s sessions, of course. But our industry colleagues are and, thankfully, they’re tweeting, blogging, and otherwise keeping us all abreast of the industry’s hot topics. Below is our handy Twitter guide. Follow, follow, follow. Share, share, share.
Localization Summit Advisors
Miguel Á. Bernal-Merino
Professor, University of Roehampton, London
Collaborator, Routes into Languages @Routesintolangs
Binari Sonori @Binari_Sonori
Indie Games Localization, Costs
Logic Artists @LogicArtists
Belén Agulló García
Language Production Manager
PINK NOISE @PINKNOISEloc
Indie Game Localization, Brazil
Arthur Protasio @arthurprotasio
Writer, Narrative Designer & Researcher
IGDA Rio de Janeiro
See their presentation below.
Game Localization, China
Reality Squared Games @R2Games
Games Localization, Latin America
CEO, Studio Director
Okam Studio @okamstudio
Gaming Localization Tools
Crowdsourcing Gaming Localization
Machine Translation and Gaming Localization
Senior Director of Worldwide Localization
Electronic Arts @EA
Michel Buch Andersen
Director of Business Development
Pole To Win International @PoleToWinIntl
Declan Groves @DexalDec
Kirti Vashee @kvashee
VP of Enterprise Translation
Vienna Group International
Association for Machine Translation in the Americas
The Future of Localization Testing
Senior Manager of Test Operations
Sony Computer Entertainment Europe PlayStation Forums
Did we miss some folks? We tried not to, but you can help by sharing their Twitter handle in the comments.